Google Play faces cat and mouse game with sneaky Android malware - PCWorld

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What’s the best way to avoid Android malware? Downloading all your apps from the Google Play store -- where software is vetted – is perhaps the best advice.  

But that doesn’t mean Google Play is perfect.

Security researchers do find new Android malware lurking on Google’s official app store. That’s because hackers are coming up with sneaky ways to infiltrate the platform, despite the vetting processes that protect it.

[ Further reading: How the new age of antivirus software will protect your PC ]

"Eventually, every wall can be breached," said Daniel Padon, a researcher at mobile security provider Check Point.

To be sure, most Android users will probably never encounter malware on the Google Play store. Last year, the amount of malicious software that reached the platform amounted to only 0.16 percent of all apps, according to a new report from Google.

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Trump touts Charter's four-year plan to add 20K jobs and invest $25B - USA TODAY


From left, Charter Communications CEO Thomas Rutledge, Texas Gov. Greg Abbott and Reed Cordish, Assistant to the President for Intragovernmental and Technology Initiatives, leave the White House in Washington, Friday, March 24, 2017, to talk to reporters following their meeting with President Donald Trump.(Photo: Evan Vucci, AP)

The latest company to deliver good job creation news from the Oval Office: Charter Communications.

The Stamford, Conn.-headquartered company pledged, over the next four years, to invest $25 billion in broadband infrastructure and hire 20,000 U.S. workers, ending any use of offshore call centers that handle customer service.

A new call center in McAllen, Tex., has already hired 100 of a planned 600 new jobs and will be the company's first fully bilingual call center, said Kathleen Mayo, Charter's executive vice president for customer operations.

"This is great for their workers, it's great for the customers and it’s certainly great for the United States," said President Trump in making the announcement. "And you watch, it will be one of your really great decisions."

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Google's YouTube Losing Major Advertisers Upset with Videos - NewsFactor Network

AT&T, Verizon and several other major advertisers are suspending their marketing campaigns on Google's YouTube site after discovering their brands have been appearing alongside videos promoting terrorism and other unsavory subjects.

The spreading boycott confronts Google with a challenge that threatens to cost it hundreds of millions of dollars.

YouTube's popularity stems from its massive and eclectic library of video, spanning everything from polished TV clips to raw diatribes posted by people bashing homosexuals.

But that diverse selection periodically allows ads to appear next to videos that marketers find distasteful, despite Google's efforts to prevent it from happening.

Google depends largely on automated programs to place ads in YouTube videos because the job is too much for humans to handle on their own. About 400 hours of video is now posted on YouTube each minute.

Earlier this week, Google vowed to step up its efforts to block ads on "hateful, offensive and derogatory" videos.

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Zelda: Breath of the Wild Is The Perfect Game For Non-Gamers - Kotaku


Breath of the Wild might be the hardest Zelda since the NES days, teaching players how to progress through its puzzles by killing them frequently and without remorse. Yet, paradoxically, it’s also one of the best games for people who don’t play a lot of video games.

Last week, having spent the past month raving about the new Zelda to my fiancée, I offered to let her try it. She doesn’t play or care about video games outside of the occasional bout of Mario Party 2 (the best one) or whatever time-waster is currently on her phone. But she does remember spending some quality time with Ocarina of Time back in the day, so given that Breath of the Wild is one of the greatest games ever made and achieves much of what Ocarina of Time set out to do, I figured it might be up her alley.

I set her up with the Switch—in handheld mode, so I could play Persona 5, which my fiancée describes as “that high school game” and “sort of like one of those terrible CW dramas I can’t stop watching”—and gave her a quick run-through of the controls. I explained that she should equip the clothing she’d picked up in the opening cave, then I showed her that she could climb on almost any wall in the game. Then she got out into the world and I told her, feeling like an E3 spokesman, that if she saw something, she could go there.

And then my fiancée, who is brilliant and beautiful and perfect in every way, decided that her next move should be to make Link walk off the cliff, sending him plummeting to his untimely death. “Oops,” she laughed.

After watching her play for a little while (and guiding her through some of the more video-gamey stuff), I figured my fiancée might play for an hour or two and then get bored, like when I tried to get her into Final Fantasy VI. (I have a bad track record when it comes to getting people into JRPGs.) I thought she might get frustrated by Breath of the Wild’s punishing enemies and tricky puzzles, to the point where she’d just turn it off after a few minutes and go back to Gilmore Girls.

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GameStop expects the Switch to be hard to find through 2017 - Ars Technica

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The successful launch of the Nintendo Switch earlier this month is already creating retail shortages and steep markups on the secondary market. Now, major retailer GameStop says it expects those kinds of shortages and nearly instant sell-through of shipments to last throughout 2017 in its more than 7,000 retail stores.

"The demand is incredibly strong for this [Switch] column," GameStop COO Tony Bartel said in an earnings call yesterday evening. "As soon as we get into our stores, it's out within hours. We anticipate that we're going to be chasing supply this entire year."

CEO Paul Raines said elsewhere in the call that the retailer's initial shipment of Switch systems sold out in two days and that "multiple replenishments since the launch... have sold out in hours." Bartel added that "there is tremendous demand for this, and we just don't know how high it is because every time we get it out in our stores it's literally gone."

Beyond the system itself, though, Raines noted that the average Switch buyer at GameStop also bought 5.5 related products (including both Switch games and accessories) along with the system. "They're picking up anything they can," Bartel said. The Legend of Zelda: Breath of the Wild, specifically, has an "almost one-to-one attach result," Bartel said, meaning practically every Switch customer also picks up a copy of the game.

The GameStop executives predicted continued supply issues for the Switch while also acknowledging a recent report that Nintendo is planning to double its production of the system for the upcoming fiscal year—from 8 million units to 16 million units worldwide. Raines said that GameStop was being cautious in projecting the effects of any production increase, partly because it didn't know how many units would be allocated to its stores. "We really don't have an aggressive forecast built in here, and we've learned with Nintendo through the years not to do that."

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